Founder & Lead Developer of the NSM Multiplayer Platform.

Joined
Oct 2026
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founder (owner)

Liked Posts & Appreciated Contributions (4)

When you click **Link Account** in the NSM client navbar, it opens our NSM Client Authorization page in your browser instead of Discord.

Once you sign in or click **Authorize & Sign In to NSM App**, your NSM client receives an RSA-encrypted session key and logs you in immediately. Visit **My Account** (`/account`) at any time to upload a custom avatar, change your display name, or set a custom title!

Here is the official standalone NSM OneSync HUD & Speedometer resource (`nsm-hud`) built for NSM dedicated servers!

### Features

- Zero idle CPU usage (`0.00ms` in resmon)

- Reactive NUI health, armor, stamina, and voice proximity ring

- Dynamic vehicle speedometer with RPM bar, gear indicator, seatbelt chime, and fuel gauge

- Drop-in `fxmanifest.lua` compatible with any Lua, C#, or JS framework

Join **Los Santos Official NSM Roleplay** directly from the NSM Server List (`/servers`) or inside `NSM.exe`!

- **Custom Streamed Vehicles & MLO Interiors**

- **Player-Run Economy, Businesses & Heists**

- **Active Whitelisted Police, EMS & DOJ Departments**

- **Direct Connect:** `127.0.0.1:30120`

Streaming custom vehicles, ped clothing (EUP), and MLO interiors in NSM only requires placing your `.yft`, `.ytd`, and `.ymap` assets inside a resource's `stream/` folder and declaring `data_file` entries in `fxmanifest.lua`.

NSM automatically caches streamed assets locally so players load into your server instantaneously.